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Nova estrutura da Linden Lab gera demissões [Rezzor News - Notcias para avatares do Second Life]

Nova estrutura da Linden Lab gera demissões


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Esta semana Mark Kingdon ( M Linden ), CEO da Linden, anunciou que a Linden Lab, empresa responsável pelo mundo virtual Second Life, vai demitir cerca de 30% de seus funcionários.

As demissões vão afetar o apoio ao cliente, bem como as equipes de desenvolvimento de software da Linden, que Linden disse que serão consolidados nos Estados Unidos (fechando as portas de escritórios em Singapura e Inglaterra). 

"Estamos saindo de um período de investimento de dois anos durante os quais, entre outras coisas, nós gastamos uma quantidade considerável de tempo melhorando a confiabilidade e a experiência geral do usuário", disse Mark Kingdon

"O anúncio de hoje sobre a nossa reorganização nos ajudarão a fazer o Second Life ainda mais simples, mais agradável, relevante e atraente para os consumidores começando com sua primeira experiência. Irá também permitir-nos investir em trazer 3D para a web e irá reforçar a nossa rentabilidade."
Linden Lab também disse que as demissões irão ajudar o foco da companhia na criação de uma experiência de mundo virtual baseado em navegador, bem como expandir o Second Life em redes sociais.


"Finalmente, nós queremos fazer Second Life mais acessíveis e relevantes para a população em geral", disse Mark Kingdon.
--

*Abaixo segue o e-mail que foi enviado a todos residentes do Second Life, informando sobre a situação.



SECOND LIFE �


A Message from M Linden

Greetings,

Yesterday was a challenging but historic and important day for Linden Lab. We undertook a strategic restructuring to strengthen our business and enable us to move faster and with more focus on the things that matter. While it will have important ramifications down the line for Second Life, rest assured that there are no fundamental changes planned to our experience or platform, and that both the company and the inworld economy remain in a very strong position.

Our decision to restructure the company was based on our feeling that we were moving too slowly on important strategic initiatives, so we have decided to consolidate software development in the US and combine our product and technology organizations into one. We have also streamlined customer support so that it can scale economically as we add users. These decisions resulted in significant job eliminations and this tends to be what press and bloggers focus on because of the human dimension. It is indeed difficult for us to see our colleagues leaving.

I am writing to you directly because I want you to know that Second Life – and Linden Lab itself – is in very good shape. As a company, Linden Lab remains financially very stable. Our balance sheet is strong and we are well-capitalized. We will close this year with record revenue and hopefully record users, and – with your help – record user-to-user transactions and record landmass. In May, we recorded more than 1 million logged-in Residents, 37 million user hours, US$52.8 million in user-to-user transactions and 31,800 enabled regions. Second Life is sound.

As a platform for the world's most robust virtual economy, Second Life remains as vibrant and healthy as ever. By bringing new people to Second Life, and by increasing the ways in which people can interact with the world and with the people, places, and things within it, we are paving the way for more growth. We remain committed to supporting and improving the SL Marketplace, to pushing forward on IP protection, and to growing the number of Residents that participate in the inworld economy.

It is during times like this that partnerships are tested and I – as CEO – want you to know that we value our partnership with you and that Second Life and Linden Lab are solid. This kind of transition is difficult for any company, but it need not be difficult for our customers. Our restructuring leaves Linden Lab in a stronger position; Second Life remains the creative and inspiring platform it always has been.

Best regards,

M Linden





Fonte: http://blogs.secondlife.com/
Data: 2010-06-10 22:53:15
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